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Tag: iOS

For the first time in nearly seven years, I am now unemployed. Yesterday, along with several other people, I was laid off from my job at The Omni Group, and I’m now looking for new work. UPDATE: Here is a link to my resume PDF and my complete CV. First of all, thank you to […]

Frustratingly, it seems when you sign up for HBO Now on the Apple TV, it just associates it with your iTunes account, and that’s it. No email confirmation. No password to sign in to HBO Now on other iOS devices or on the web. I appears the best answer is to sign up on your […]

These are the “show notes” from my How to App Video talk at Seattle Xcoders, on May 21, 2014 at 7:00 pm. Slides, AV Script Format, and Videos My Xcoders talk was recorded and now available on Seattle Xcoders Vimeo account (and embedded above)! My Slide Deck — not sure how helpful this is without […]

These are the “show notes” from my half of the Master Video talk at Renaissance 2014, on January 21, 2014 at 10:30 am. Slides, AV Script Format, and Videos My Slide Deck — not sure how helpful this is without the talk, but there it is. AV Format Markdown CSS (on GitHub) to use in […]

Ever since the iPhone first started shooting video, people have decried the use of the vertical orientation. Why would you do that? It looks so horrible! It’s unnatural! Hang on a moment while I pass judgement on you. Stop it. Let’s take a look at the history of film aspect ratios for a moment. Sure, […]

Recently, a few developers were having a discussion on ADN about a promo video for a new iPad app. Uli Kusterer raised the point that the video was missing something: fingers. It was hard for him to tell what was a tap, and what was something that was merely happening as normal in the app. […]

Several people have encouraged me recently, since I have feet in both the video production and Mac & iOS development camps, to blog about video production for developers. On September 26, 2009, I gave a Blitz Talk at the C4[3] developer conference entitled Video and You, intended to give developers some quick guidelines and tips […]