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AAlgar

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Wednesday
May092012

Final Cut Pro Survey

Apple asked me today how I liked my Final Cut Pro. Aside from a few multiple choice questions about apps and formats and what I do for a living, these were the essay questions:


Why are you very dissatisfied with Final Cut Pro X?

I have used Final Cut Pro 7 for years in a professional broadcast editing environment where I need to interact with other team members who take care of different parts of post-production, from assistant editors to people doing specialized parts like color grading and audio mix. Final Cut Pro X has, until very recently, made it almost impossible to insert into this existing workflow in a sane manner.

Aside from the “working well with others” consideration, I am often in the role of an online editor, and with the lack of functionality I have seen to be able to relink and replace footage in a sane way, I simply cannot perform my online editing duties.

Using FCPX what little I have outside of my daily pro editing work (I say this having seem the demo and REALLY wanting to like it), I have not found myself able to get into any sort of flow with FCPX that I still have with FCP7. It seems, in many cases, that it now takes more steps to perform the same editing functions than it used to.

What are the primary reasons you upgraded to Final Cut Pro X?

I saw the demo at NAB, and was very intrigued by the new editing paradigms that Apple was trying to introduce. I REALLY wanted to like FCPx, so I gave it a shot. I have, however, mostly reverted to continuing to use FCP7.

Please share any comments and suggestions for improving Final Cut Pro X.

Final Cut Pro 7 had evolved into a tool that I trusted to help me get my daily work done. FCPX has stripped away a lot of those seemingly minor features that made FCP7 so powerful, and at the moment, it has seemed as if Apple is uninterested in restoring them, throwing it all off to focus on the “prosumer” editing market and allowing 3rd parties to fill in all of the Pro gaps. Maybe. Someday.

I hope that this survey signifies a change in that outlook.

I would encourage you to look at the broadcast video market to see whose needs are not being addressed. I can imagine, as FCPX stands, how those who work in film and corporate video might find it useable, but with the strict time contraints our edited video must fill, FCPX currently makes it harder to get precise timecode-dependent work done.

I really want to like FCPX, but at the moment, it’s very hard for me to do so. Clients I work with on a regular basis (e.g. NGT) are considering abandoning FCP. Please give us back our tools.

Thank you again for your participation.

If you have any additional comments about Apple, please include them in the space provided below.

Whatever happened to Final Cut Server? It was the germ of a good idea, and seemed to be a promising step toward increased professional video support, but it never seems to have gone anywhere. Why did that die?

Saturday
Apr212012

Post Atomic Horror Unofficial Star Trek™ Episode Guide

Hey, did I mention that I launched an iPhone app in the App Store a couple of weeks ago? I don’t think I did.

The Post Atomic Horror Unofficial Episode Guide is a fun and humorous guide to the all of the Star Trek™ adventures featuring the original crew. It helps you keep track of which episodes you’ve watched, and offers easy access to the comedy review podcast, the Post Atomic Horror.

You don’t have to be a Trekkie to love this app: Let my good friends, podcastronauts Ron “AAlgar” Watt and Matt Rowbotham, be your guides to the incredible world of Trek — and listen to them joke while they watch the bad episodes, so you don’t have to.

Buy it now on the App Store!

This app contains written content from the Post Atomic Horror’s first book, The Post Atomic Horror Unofficial Episode Guide, volume one. The book also has bonus content, and artwork by Ramon Villalobos. Check it out!

PAH Guide app screenshot

Saturday
Apr212012

How I learned Objective-C, Cocoa, and developed an iPhone App

As I just posted to 43 Things, I finally shipped my first public iPhone app, so maybe it’s time to look back at this journey and see how it’s gone so far.
“It seems like there’s always more and better to learn, but I learned enough to actually ship an iOS app for sale in the App Store, so I’m calling this a win.”

How I did it:

I can see several keys to my eventual success:

  • Stick with it. Even though I was learning in spare hours here and there, continuing to attempt progress certainly helped.
  • Find a support group. The assistance and encouragement of my local NSCoderNight group was invaluable. People really do want to help those who are trying to help themselves.
  • Read a lot. I read numerous books and web articles about the things I wanted to learn. It didn’t always sink in the first time, but reading other books and articles on the same subject, with different wording and a different perspective, really helped it sink in with repetition and context.
  • Take time off. I found the real way to boost my learning was to take some time off from my job to concentrate on that and that alone for a week or two.
  • Write an app that you’re passionate about. Even when I didn’t feel I knew enough to write an app yet, the act of writing an app forced me to learn what I needed to do to get the app done, and really sped things along. The three weeks I took off work to code all day and put my first app out into the world was the best boost to my programming knowledge so far.

Lessons & tips:

I think I covered most of those above. Still, my biggest piece of advice is to figure out what app you’re passionate about building, and build that. You’re not going to be nearly as engaged in learning if you’re just building some boring tutorial app.

Resources:

Websites with articles and tutorials I found invaluable:

Some other books that I read over the course of my learning:

Wednesday
Feb222012

Calling methods from links in a UIWebView

Here’s my solution:

Friday
Feb102012

Want to be in a propaganda-style poster?

The submission form is now closed. If you want to try to sneak in a last-minute photo, hit me up on Twitter, but I’ll probably be done on 26 Feb.